Friday, May 28, 2010

SHORT on [PRSIA]

Found a good article about "...Why Video Game Movies Usually Stink" by Anthony Burch at filmcritic.com:

"

5. No one wants to spend 40 hours in a theater
BioWare project director Casey Hudson recently mentioned that Hollywood was interested in making a movie out of their scifi epic Mass Effect. The only problem? Mass Effect is a 40-hour game. Open-ended RPGs allow us to explore worlds, to screw around, to do optional tasks that have nothing to do with the main storyline. It's what makes those games so immersive and enjoyable. But replicating that immersiveness on-screen in any sort of short order is downright impossible. Could you tell Mass Effect's story in two hours? Sure, but doing so strips the game of its strengths and leaves you, well, unsatisfied. Which is about par for the course for video game movies.

But perhaps I've missed the more significant problems in game-to-movie adaptation. What do you think?

Anthony Burch is the features editor for Destructoid.com and the co-writer and director of the video series Hey Ash, Whatcha Playin'? He recently completed Runner, his first art game. "


That's why I'm short on PRSIA. Prince of PERSIA? Persia doesn't exist anymore, traders, but do you know what exists in its place? IRAN! Like our biggest enemy! No one is seeing this movie.

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